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How we track

Every series has a rhythm.

Most game franchises release on a beat — every couple of years, give or take. Franchise Watch listens for that beat, then tells you where each series is in its cycle: fresh off a launch, or long overdue for the next one.

Where the numbers come from

I pull every release from IGDB, the open video game database. I only count mainline entries — the numbered sequels and major installments. Remasters, ports, DLC, expansions, and season passes are left out, because they don't tell you the series is truly moving forward.

What counts as a release

I skip anything that was mobile-only — the iOS and Android spin-offs. If a console or PC game later picked up a phone port, it still counts. This keeps the timeline focused on the releases most people mean when they talk about a franchise.

The math, briefly

For each series I measure the gap between every mainline release and take the median — the typical wait. Using the median instead of a straight average means one freakishly long or short gap can't skew the whole picture.

Then I compare how long it's been since the last game to that typical wait. That ratio — how far into the expected cycle we are — is what sorts each franchise into a stage.

The five stages

Percentages are how far a series is through its typical release cycle. A franchise with only one release stays Unknown until there's a second to measure against.